void crea_poppause()
{
     poppause.alpha=255;                                                         // fija el nivel de alpha
     poppause.createxturas("sprites/poppause.dat");
     poppause.x=0;
     poppause.y=0;
     poppause.animstart=0;
     poppause.animpos=0;
     poppause.animspeed=25;
     poppause.animcount=5;
     poppause.escala=1.0;
}

void pinta_poppause()
{
    poppause.x=popolon.x-16;
    poppause.y=popolon.y-74;
    poppause.pinta();
    poppause.anima();
}
